RI

Rikuto Isoda

PF · Japan · · 15 yrs · 197 cm
WCU17 2026 More seasons
Season Averages
Season GP MIN PTS FG% 2P% 3P% FT% REB AST TOV STL BLK
WCU17 2026 7 15:22 1.1 80.0% 80.0% 0.0% 0.0% 2.9 0.3 0.6 0.1 0.7
Scoring Efficiency
PTS
1.1
TS%
80.0%
EFG%
80.0%
FT%
0.0%
2P%
80.0%
3P%
0.0%
Ball Handling
AST
0.3
TOV
0.6
pAST
0.9
AST%
3.2%
TOV%
9.1%
Hustling
REB
2.9
OR
0.9
DR
2.0
STL
0.1
BLK
0.7
Teamwork
PTS+
65.1
PTS-
94.7
+/-
-207
Participation & Usage
MINS
15:22
GAMES
7
USG%
1.0%
Scoring
PPG
6%
More than
6%
of players
PPG: 1.1
Points per game scored.

PTS: 1.1
EFG%
68%
More than
68%
of players
EFG%: 55.7%
Effective field goal measures the player's shooting ability accounting for the value of 3-point shots.

Points per Shot: 1.60.
2PM 0.6, 3PM 0.0, FGA 0.7.
TS%
58%
More than
58%
of players
TS%: 55.7%
True shooting percentage measures scoring efficiency.

Points per scoring attempt: 1.60.
PTS 1.1, FGA 0.7, FTA 0.0.
Ball Handling
AST%
10%
More than
10%
of players
AST%: 3.2%
Share of teammate field goals assisted while on the floor.

Assists per game 0.3, points assisted 0.9.
TOV%
35%
More than
35%
of players
TOV%: 9.1%
Turnovers per offensive involvement (lower is better).

Turnovers 0.6, scoring attempts 0.7.
Rebounding
RPG
46%
More than
46%
of players
RPG: 2.9
Total rebounds secured per game compared to league peers.

Overall rebound share 44.6%.
ORB%
46%
More than
46%
of players
ORB%: 5.2%
Share of available offensive rebounds collected.

Offensive boards per game 0.9.
DRB%
49%
More than
49%
of players
DRB%: 12.8%
Share of available defensive rebounds collected.

Defensive boards per game 2.0.
Usage Rate
USG%
1%
More than
1%
of players
USG%: 1.0%
Share of team possessions finished by the player.

Possessions: 6.3 Estimated possessions played per game in this competition.
Actions taken: 0.7 FGA, 0.0 FTA, 0.3 AST, 0.6 TOV.
Shooting
100.0% 50.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%

Note: Shot chart colors show how the player performs relative to league averages in each court sector, using sector-specific league rankings rather than fixed shooting percentages.

Elite
Average
Cold
No Data
Sector breakdown
Restricted Area
100.0% 3/3 60.0%
Paint
50.0% 1/2 40.0%
Mid-Range
0.0% 0/0 0.0%
3-Point Range
0.0% 0/0 0.0%